The White Mantle Return

The White Mantle was one of the core story elements of Guild Wars 1 Profecies.The player managed to foil and defeat the White Mantle but not definitely. After their defeat the White mantle is supposedly scattered across certain parts of Tyria waiting for their chance to regain power. If you play one of the human storylines you can come across the White Mantle but it’s not quite an extensive storyline with a large impact. Maybe GW2 is saving a comeback for the White Mantle for the future of Living Story? It would definitely be a popular course of action as far as the community is concerned.

What follows tries to adress all these questions. FULL CREDITS go to Xenophanes.8360, who’s the author of the article below.

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WE THINK THE WHITE MANTLE ARE COMING BACK.
Summary:
"Due to the events of the Living World and the geographical direction the story might be headed, it could be within the realm of possibility that on the way to an apparent greater goal, Mordremoth, we might have the opportunity to face the White Mantle in Maguuma, augmented by the vested interest of Delaqua Investigations into strange occurrences within the Krytan Ministry, which has been alluded to have connections to the White Mantle."

The Theory

We think that the direction the Living World is going in, might result in the revisiting of old enemies. Namely, the WHITE MANTLE. Why do we think that? Now let’s not get ahead of ourselves. Let’s start by going through what has happened so far. Here’s our attempt to analyse the Living Story Season 1.

Destiny’s Edge 2.0 (B-Iconics)

Let us examine the cast of characters that have been in the spotlight for most of this Living World Season. Popularly dubbed by the community as Destiny’s Edge 2.0, this diverse group of NPCs have been the ones participating in the events as the heroes that will be remembered, an analogue for the players that can never be truly remembered in the history of Tyria.
To make things simple, let’s first follow Rox. Rox is a Gladium that’s looking for a place to belong, a warband. She has been undergoing trials in order to join Rytlock Brimstone’s warband. She’s fought the Molten Alliance, meeting Frostbite her devourer and Braham Eirsson along the way. Later she’s at the Queen’s Jubilee with Braham. After that Rytlock tells her to track and kill Tequatl to be part of the warband. She also travels to the Tower of Nightmares in Kessex Hills and meets Kasmeer and Marjory who are investigating the tower. All of them participate in the battle against the Marionette, meeting an Asuran progeny prodigy named Taimi along the way. Most recently, she’s been told by Rytlock that if she kills Scarlet, she would be let into the warband.
The most interesting part about this group is that almost all of them somehow have something to do with the members of Destiny’s Edge. Rox is becoming an avenue for Rytlock to participate tangentially in the story once more. Braham has issues regarding his mother Eir that are somehow coming to light because of the focus on him. It is mentioned that Taimi is Zojja’s apprentice. Even Logan weirdly takes part by telling Taimi she’s too young to be on the battlefield. That only leaves Caithe who actually has some history with Scarlet herself.
Now, with that said, isn’t it interesting that these new characters are trying to involve the older ones into the story? It’s as if their relationships have been tailor-made to involve the old cast even just incidentally. Now that we’re experiencing the story from the point of view of these characters, it has become apparent that they’ve become a possible avenue for the members of Destiny’s Edge to become involved once more in the bigger picture. They have after all been relegated to the side lines. So what if this is setting up a chance for them to be involved again? Only time will tell.
For now, comes the more interesting question: All the new characters including Scarlet have had a role in being the avenue to relate to older characters in order to give them fresh stories. But what about Marjory and Kasmeer? They don’t have anything to do with Destiny’s Edge. They have no old characters that relate to them to bring up like the others. From a story telling perspective, so far Marjory and Kasmeer have functioned as the sort of detective agency that pushes forward the story based on what they deduce, but is that all they have to offer?

UPDATE:
FearTheOyster has supplied us with information that connects Marjory and Kasmeer directly to Logan Thackeray. Much thanks for pointing it out! Glad to see a more substantial connection between the A-iconics and the B-iconics. This hopefully makes their supposed function, as an avenue for the A-iconics, more prevalent.

FearTheOyster.5138:
Marjory was directly hired by Logan Thackeray to investigate Theo Ashford’s assassination, and Kasmeer her assistant. That is how they get involved in the storyline, and (for a while, anyways) who they report to in regards to the storyline. Kasmeer even seems to be familiar with Logan as well, probably due to him meeting and knowing a lot of nobility.
That said, Logan’s association with Taimi is far more tenuous at best. If anything, they are just distant acquaintances.
They eventually started delivering their discoveries to Ellen Kiel when things began to implicate corruption and mayhem in LA politics, of course.

The White Mantle Kerfuffle

In order to understand this theory more, one needs to remember the past. The Guild Wars 1 past to be exact. The White Mantle were a major faction of humans during the first game and were integral to the story. In Guild Wars 2, the White Mantle are mentioned every once in a while but are given no major importance for the main story.
There are lots of resources out there and forum posts that explain the White Mantle and the Mursaat so let’s just cover the relevant points briefly.
The White Mantle:
The White Mantle were one of the main antagonists of Guild Wars 1. They were the human cult that were the tools of the bigger antagonists, the Mursaat. They ruled over Kryta and fooled the people into being sacrificed onto the bloodstones for the goals of their masters.
The Mursaat:
One of the old races, also called the Unseen Ones. This race of invisible floating spellcasters were the big bad in Guild Wars 1. They were tasked with keeping the Door of Komalie closed and used the White Mantle to sacrifice those who were destined to wipe them out to power up the soul batteries that kept the Door closed.

The Shining Blade:
An organization that still holds present day relevance in Guild Wars 2 as an elite guard to the Throne, the Shining Blade were royalists that were against the ways of the White Mantle. They sought to restore the monarchy to Kryta. While taking on this endeavour, they uncover the secrets of the Mursaat and the unjust sacrifices. They were based in the Maguuma Jungle, using guerrilla tactics to strike at the White Mantle from a distance.
The White Mantle were eventually defeated along with the Mursaat. The Shining Blade, during a mission called “The Battle for Lion’s Arch” (I SEE WHAT YOU DID THAR ANET), defeated waves upon waves of White Mantle and Mursaat.
http://guildwars.wikia.com/wiki/The_Battle_for_Lion%27s_Arch
http://wiki.guildwars.com/wiki/The_battle_for_lion%27s_arch
Thus they managed to displace the White Mantle and restore the monarchy to General Salma of the Shining Blade, who was now Queen. The White Mantle were now in shambles and the last surviving Mursaat, Lazarus the Dire also disappeared.

Maguuma: The Next Frontier

With the events of this current living world story, “The Battle for Lion’s Arch”, the result of Scarlet Briar’s madness resulted in the awakening of Mordremoth, the Jungle Dragon. The Breachmaker succeeded in drilling down to the magical leylines in order to somehow disrupt them.
In the Cinematic, we see the stream of energy lead past the Thaumanova Reactor, across some barren plains, then into an area of lush vegetation. Mushrooms and heavy jungle set the stage for what we see next, a set of teeth that begin to open and feed off the magic. The Teeth of Mordremoth. (Kudos to those that pointed out the Crucible of Eternity’s Subject Alpha’s skill called “The Teeth of Mordremoth” way back in the day.)
So it looks like the next area of interest we might possibly be venturing to would be the Maguuma Jungle. Magus Falls to be specific according to some sources, which they say would be the probable resting place of Mordremoth.
How does this relate in any way to the White Mantle? Wouldn’t the main story be about the Dragon? How would the White Mantle even be relevant to the story in this day and age? For that we have to look into the members of interest of “Destiny’s Edge 2.0”, Marjory Delaqua and Kasmeer Meade.

Marjory Delaqua: The Last Straw

On the main site of Guild Wars 2, they publish official stories that offer a bit more flavour for the characters of their world. One of these stories, is about Marjory Delaqua and is entitled “The Last Straw”.
https://www.guildwars2.com/en/news/marjorys-story-the-last-straw-part-1/
https://www.guildwars2.com/en/news/marjorys-story-the-last-straw-part-2/
Marjory was originally a member of the Ministry Guard but was slowly becoming fed up with their brand of justice. She left and formed Delaqua Investigations with
Kasmeer Meade with the help of the mysterious benefactor “E”.
In the two part short story, Marjory is at ends with another member of the Ministry guard about the murder of a boy that she deemed unjust. The boy’s ghost appears before her and tries to explain witnessing the torture of a woman before being blasted to the Mists by a man named Kraig the Bleak. It was “E” that offered the name of the man, and eventually the funding for Delaqua Investigations.
We can glean one interesting point from this story. All is not right in the human kingdom of Kryta. The story has always mentioned that the Ministry has been at odds with the Throne. This furthers the point that there is still conflict and injustice going on in the streets of Divinity’s Reach.
There is another character that can be seen giving more hints. The ever lovable Heal-o-Tron.

Heal-o-Tron & the Seraph

Now, in the “Escape from Lion’s Arch” Heal-o-Tron is shown to have been taking up medical duties to help relieve the victims. Anyone who has stuck around the Gendarran Fields Refugee Camp have probably noticed that a couple of Seraph visit and try to apprehend Heal-o-Tron.
In the exchange, the Seraph attempt to arrest Heal-o-Tron for allegedly cooperating with Scarlet Briar. Heal-o-tron is adamant in its refusal to cooperate and mentions that the Seraph only want him for a certain reason. A reason that is abruptly cut off as Heal-o-Tron is trying to say it.
This brings about more suspicion upon the politics of Kryta. The Seraph are a separate body from the Ministry Guard. However, it is the Krytan Ministry that is in charge of the deployment of the Seraph. So we can still see a connection between them.
Was this little part of the story just added for flavour? Or is there something bigger brewing hiding under the attempted arrest of a certain little golem?
Included here is a youtube video of the said conversation:

Politics and Banditry

Now that we have established that in the current story, there have been hints of unrest within the ruling body of Kryta, specifically Divinity’s Reach. Let’s go back to the old content, what was in there about this? How do we even know this is a real thing? Here are a few pieces of key evidence from official descriptions that point to this being a consistent problem since the beginning of Guild Wars 2.

Crime and Punishment

When you create a human character, the first chapter of your personal story is called Crime and Punishment. The story focuses on the shifty politics surrounding the human capital of Divinity’s Reach. Whether you pick Commoner, Noble, or Street Rat you would have to deal with the problems of the city regarding thieves, bandits, and corruption.
This sets up the stage for the very human problem of politics and organizations fighting for power.

The Ministry

http://wiki.guildwars2.com/wiki/The_Ministry
The legal body of Krytan Government, usually at odds with the Queen for several reasons. They make a lot of the decisions when it comes to Divinity’s Reach, one particular power being the ability to decide where Seraph are deployed.
When the King died the Ministry ruled over Divinity’s Reach as Jennah was still too young to rule. When she came into proper power, the Ministry, having become accustomed to being in power was reluctant in relinquishing their power. Another act that has them at odds is Jennah’s support for the Human and Charr Peach Treaty.

Legate Minister Caudecus Beetlestone the Wise

http://wiki.guildwars2.com/wiki/Minister_Caudecus
One central figure in this whole kerfuffle is one Caudecus Beetlestone. It’s described that as Legate Minister, he holds the highest office in the Krytan Ministry and has great power over the Ministry Guard. He is basically the head of the Krytan Ministry.
In the dungeon Caudecus Manor, you end up having to deal with bandits that allegedly have dealings with Caudecus. Logan tries to arrest Caudecus at the end, but Queen Jennah in an act of shrewd politicking deemed Caudecus innocent and invited him to stay at the Castle, where his movements would be more restricted and where they can probably keep a closer eye on him. Caudecus is visibly reluctant to accept, but does so anyways.

The White Bandits

Now where is the White Mantle in all of this? Whatever happened to them anyways? In a very specific part of the human personal story, this becomes apparent.
Family Reunion: Unknown Parents:
In the next chapter of the human personal story, if you had picked Unknown Parents as one of your defining characteristics. You would get to experience bandits trying to assassinate you. These bandits are what the Shining Blade reveal to be the remnants of the White Mantle who are trying to wrest power in Divinity’s Reach. They try to assassinate you because your parents were apparently spies for the throne.
We can conclude from this then that the bandits, though probably with personal motives, are within the same realm as the White Mantle. Both parties share the same desire to wrest power from the throne. This establishes a connection between the bandit gangs and the remnants of the White Mantle. With that said, would it be far off from the truth to say that White Mantle remnants, working for the same goals as the said bandits, could have ties with the Ministry? Caudecus being the central figure of suspicion here, it could be a possibility that the two are connected.

Role Reversal

The Shining Blade is now the Krytan Royalty’s Personal Guard. They are in power. The White Mantle however, are now striking from the shadows, taking pot shots at the Kingdom. This is a direct reversal of their roles from Guild Wars 1.
In Guild Wars 1, the White Mantle were the ruling body and the Shining Blade could be equated to bandits striking from the shadows, employing subterfuge to slowly dent the more powerful organization. The Shining Blade made their camps in the jungle and took pot shots at the White Mantle.
Now where are the White Mantle? When they were defeated, their remnants fled to the very same jungle where the Shining Blade once hid: The Maguuma Jungle.

Mordremoth: The Coincidental Dragon

The explosion in Lion’s Arch and that caused a magical chain reaction woke it up, and the people took notice. This will probably take the story in that direction, with the involvement of the characters of our story so far.
Now the idea that we’ll be taking on another Elder Dragon very soon is a very attractive one, but would we realistically be getting there right away?
Quoting Okonomide from the Reddit Discussion:
“…But wait, what about Mordremoth? Doesn’t he seem to be the more immediate danger? Well, from what we’ve witnessed in the final cinematic, the disruption of the leylines caused Mordremoth to stir.
Does this mean he’s fully awake? Possibly. Yet there’s an equal likelihood that he might not fully surface yet. As in the case with Primordius, it might take a while for this dragon to fully rise into power. Or he could be like the rest of the dragons, who’ve fully awakened yet are relegated to the fringes of the continent: distant threats bidding their time, raising their army.
This part is mostly just my own speculation based on the behavior of the other dragons when they woke up. But it really feels like there needs to be more events first before Mordremoth becomes an immediate danger just like Zhaitan was. Again, I’m just posing this as a possibility."
Now that we know that he’s awake in Maguuma though, we would have to make our way there, just like how we made our way to Zhaitan.
This brings us to several interesting locations and possibilities.

The Thaumanova Reactor

The giant beam of light that shines outward from Lion’s Arch shares the same attributes as the one coming from the exploded Thaumanova Reactor. This might be an interesting point of interest, as they share bounds of magical energy.
Ellen Kiel was also very interested in this place, even funding research into a fractal about it. It even appears deliberately in the cinematic with the same leylines passing through it on the way to Mordremoth.
Magus Falls
The alleged resting place of Mordremoth. This place also has several points of interest. Including the much talked about Pale Tree of Malyck. Could the story take a turn there?

Brisban Wildlands: Aurora’s Remains

The most interesting area to us though, is the Brisban Wildlands. The map holds interesting locations that are present in Guild Wars 1 and a fort that seems to be an entrance into the Maguuma Wastes.
Two very noteworthy locations are The Shattered Henge and Aurora’s Remains. In Guild Wars 1, these were known as the Henge of Denravi and The Aurora Glade respectively.
Let’s focus on Aurora’s Remains here. No heart quests or personal stories would naturally lead you to Aurora’s Remains. For most people, this is one of the areas that would probably be missing from your Maguuma Explorer achievement.
If you go there however, what you’ll see is very interesting. Ghosts of the White Mantle and Shining Blade, still duking it out after all these years. You can even finish an event chain that helps out Less Longbow, a Shining Blade member from GW1, to defeat Demagogue, a White Mantle Champion from GW1. All this also happens during the mission in Aurora Glade from the first game. Very cool throwback.
What’s interesting about this area though is the foliage. The foliage bears a striking resemblance to the heavily jungled area we see in the ending cinematic. Not to say that this is the area, but being in the lower hand left corner of brisban, it seems to be at least close to the Magus Falls area.
So if we investigate Mordremoth’s awakening, could it be a possibility that we would be passing areas like this? Areas with White Mantle and Shining Blade history? Could more White Mantle remnants be hiding in the deeper portions of the Jungle? The Wastes?

EDIT: It has been brought to our attention that the italicized observations allude to a boss and it’s minions that you need to dispatch in order to gain access to the Aurora Glade mission in GW1. Credit goes to MaesterTed for pointing it out!
“One very interesting thing that struck us on our expedition there was very strange and very out of place. In a small area in Aurora’s Remains, above the fighting of the White Mantle and Shining Blade ghosts. There is a single monster there that doesn’t seem be seen anywhere else. A Veteran Root Behemoth. (attached is a picture)
This Veteran Root Behemoth looked exactly like your usual jungle wurm, but was transparent, spectral in nature you could say. Why does it have a special name as well? This seems to be the only occurrence of a Jungle Wurm with this name. Does it have anything to do with Mordremoth perhaps? Others have insinuated that the Great Jungle Wurm and the Summoned Husks in Caledon are also Mordremoth’s fault. Could the new Great Jungle Wurm terrorizing Bloodtide Coast have something to do with Mordremoth as well?"

UPDATE2:
Upon further investigation by SkeletalHorses, all the troops within the Brisban Wildlands area seem to have been dispatched there by Queen Jennah with the purpose of uncovering White Mantle rumors surrounding the area. After completing the Renown Hearts, the NPCs open up to you about their purpose there.
This is very interesting due to the nature of Belinda Delaqua’s mission to Brisban regarding black market trade. This could possibly intersect with the White Mantle interest there. To further tie everything together, Belinda’s involvement might just be the link we need for Marjory’s investigations to find their way to Brisban, and hopefully, the White Mantle.
Included are screenshots of various conversations with NPCs talking about White Mantle.

BloodStones, Druids, and Mantle, Oh My.

Maguuma is a treasure trove of lore from GW1. Passing by these areas might trigger a turn for the story to go back to previous enemies and plot devices.
Maguuma is home to one of the Bloodstones. A key point in the story between the White Mantle and the Shining Blade. The turning point in GW1 where you find out the Mantle is not completely innocent actually happens here.
The Jungles were also home to the Druids, a lost race of humans that transcended their bodies in favour of being one with nature. It’s actually said that some of the Druid Spirits remain in Brisban Wildlands.
The Mantle however, are our focus here. All the signs point to the White Mantle being a possible returning force in Tyria.

Bringing It All Together, Possibilities and Questions

Now having looked at all of that, the possibility that the story might touch upon the White Mantle becomes a bit more possible.
With all of the attention forming at Maguuma, the refuge of the White Mantle remnants, we might just bump into them. With the players venturing forth there, we would be accompanied by our heroes of the hour Destiny’s Edge 2.0, or the real Destiny’s Edge, or maybe even both!
The sprinkling of suspicion upon the Krytan Ministry, the still unknown desire of the Seraph for Heal-o-Tron, and the continuing investigations of Marjory Delaqua still beg explanations. Could this be the answer? Could this be the next Living World Season?
Who is E? We still have no idea. All we know is that he wishes to help Marjory in her investigations. (I know it’s a stretch but the leader of the Shining Blade in GW1 is named Evennia if that can be anything)
Does it bother any one of you that the name of the murderer of the boy’s ghost in the story of Marjory, Kraig the Bleak, shares the same naming convention as Mursaat from Guild Wars 1?

Whatever happened to Lazarus the Dire, the last surviving Mursaat?
What has the White Mantle been doing in the Jungle?
Are they still trying to usurp power within Divinity’s Reach?
Is the title “The Battle for Lion’s Arch” really a throwback to the old mission where we fight the Mursaat and White Mantle? Is this ANET subverting the story and using it to bring the White Mantle and Mursaat back to the big stage? The parallelism is amazing.
UPDATE!
The recent patch “The Battle for Lion’s Arch – Aftermath” has recently uncovered a connection between the Brisban Wildlands and Marjory Delaqua.
Marjory’s sister has been dispatched to the Brisban Wildlands to deal with black market activities that are currently affecting the economy of Divinity’s Reach.
Could this be a possible plot point that will connect to Marjory’s unresolved story “The Last Straw”? Could this be possible avenue for White Mantle banditry to finally see the light of day clearly? Only time will tell!

Summary:
So as far as theories go, to sum it all up, we might just be headed to Maguuma to bring the smackdown upon the White Mantle once again by way of Marjory Delaqua’s continuing investigations regarding the ministry and the recent allusion to suspicious politics with the Seraph and Krytan Ministry

In Closing


Now I would like to thank ANYONE who actually sat down and read through this inane rambling. If you guys have anything to contribute to the discussion, that would be amazing. Share your own theories and play nice! Speculation is great fun.

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